1/97 - Present-The NEVERHOOD, Mission Viejo, Ca
ILLUSTRATOR Background and Character design. Expanded art role includes sculpture in clay. I've become an accomplished background artist using the Kinetix program 3D Studio Max.
11/89 - 11/96 Blue Sky Software, San Diego, Ca
ILLUSTRATOR Creative role as sketch artist, character designer, animator and background designer for a variety of top selling cartridge Video Games.
11/86 - 10/89 Leland Corporation, El Cajon, Ca
ILLUSTRATOR Widely diverse use of illustration skills for Arcade Video games. Used computer paint and draw programs as well as traditional illustration mediums.
11/85 - 11/86 Allen Corporation, North Island, Ca
ILLUSTRATOR Developed narrative illustration aids used for Navy Pilot training lesson materials.
11/84 - 11/85 Aurum Etchings, Dallas, Texas
ILLUSTRATOR Designed highly detailed and ornate wildlife theme illustrations used to etch collectible guns and knives.
05/70 - 05/74 Central State University, Edmond, Ok B.A. COMMERCIAL ART Degree: 1974
My forte is the facilitation of communication with my ability as a storyboard sketch artist. I feel I have made an important and creative contribution in all the collaborative work I have ever done. Instead of being rigid about the creative direction of projects, I enjoy stimulating ideas from others that spark unexpected and exciting solutions to design problems.